Tuesday, April 25, 2006

Code Monkey

I'm actually very impressed by this guy's work. Makes me want to start playing some more: http://www.jonathancoulton.com/2006/04/14/thing-a-week-29-code-monkey/ Go. Buy the song. Thus commands Ash.

Saturday, April 22, 2006

More free stuff

So, I've borrowed a laptop from work. But there isn't any photo editing software on it. So, I go digging around the web looking for something. The urge to grab JASC's Paint Shop Pro (which is now owned by Corel ... jeez, are they still around?) was high. But out of pure luck, I found this: http://www.eecs.wsu.edu/paint.net/ Essentially, some folks over at WSU decided to build a little (little, he says ...) Paint and photo editing software package. And so far, it's pretty decent. OK, so before all you linux folks out there (are there any linux folks out there reading this???) jump all over me and tell me to use "The Gimp", I've been there, I've done that and I've burned the T-shirt. Gimp was one of the least friendly packages that I've used for quick little editing jobs. So far, this puppy has been everything that I want. So go check it out.

Thursday, April 20, 2006

Very interesting blog

Worth the read. Definetly sums up the feelings I have about the game industry in general. http://lostgarden.com/2006/04/joyful-life-of-lapsed-game-developer.html But I still stick with it.

Sunday, April 16, 2006

Test Driven Design

One of the things that has been bothering me a lot about TDD is just how to get things started. Specifically, directory setup as well as compiler setup. I'm in the process of putting some ideas together to test out some processes. The web's pretty much useless to help me out here. Noel's blogspot (www.gamesfromwithin.com) has links to UnitTest++, but there really aren't any good examples of how to do this, in practice. I really wish he had distributed not just the source code to his GDC presentation, but the actual project files that went along with it. Anyway, as I progress with this, I'll post more results.