Sunday, November 28, 2010

OpenGL + C#

Today's goal is to try and mix OpenGL and C# together and see what I can come up with.

One of the projects I've got on the burner may possibly be multi-platform. And I'd really like to try to do it using C# (Mono on other platforms). DirectX is pretty much out the window in that case (especially if I want to go Mac).

So I'm giving C# and OpenGL (via OpenTK) a go. Will probably do a write up in the next couple of days.

Friday, November 26, 2010

I'm not dead! Really!

The new gig is taking a up a lot of my spare time, so I don't have as much as I used to. So updates will probably be more sporadic than in the past.

Additionally, the movers wrecked my home box. Wrecked as in "Throw away because it's not usable anymore". And I really don't have the cash on hand to build a new one. So the missus and I are sharing hers for the next little bit.

However, I am planning on doing a little work on some side projects. I'll be detailing them as time progresses.